all the good girls go to hell
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sexta-feira, 5 de abril de 2019
terça-feira, 2 de abril de 2019
domingo, 31 de março de 2019
Use RPG Maker XP Characters in VX Ace
#===============================================================================
# Use RPG Maker XP Characters in VX ACE
#-------------------------------------------------------------------------------
# by Marcelo Amancio de Lima Santos (maxhero)
=begin
Terms of Use:
—If use don't forget to quote my name in credits.
—You're free to modify and redistribute this script keeping this Header.
Instructions:
—To use a RPG Maker XP Character, add $[XP] before graphic name.
=end
#===============================================================================
module Cache
def self.character(filename)
main_bitmap = load_bitmap("Graphics/Characters/", filename)
if filename.include?("$[XP]")
w = (main_bitmap.width/4)*3
h = main_bitmap.height
bmp = Bitmap.new(w,h)
bmp.blt(0, 0, main_bitmap, Rect.new((main_bitmap.width/4),0,w,h))
return bmp
else
return main_bitmap
end
end
end
# Use RPG Maker XP Characters in VX ACE
#-------------------------------------------------------------------------------
# by Marcelo Amancio de Lima Santos (maxhero)
=begin
Terms of Use:
—If use don't forget to quote my name in credits.
—You're free to modify and redistribute this script keeping this Header.
Instructions:
—To use a RPG Maker XP Character, add $[XP] before graphic name.
=end
#===============================================================================
module Cache
def self.character(filename)
main_bitmap = load_bitmap("Graphics/Characters/", filename)
if filename.include?("$[XP]")
w = (main_bitmap.width/4)*3
h = main_bitmap.height
bmp = Bitmap.new(w,h)
bmp.blt(0, 0, main_bitmap, Rect.new((main_bitmap.width/4),0,w,h))
return bmp
else
return main_bitmap
end
end
end